Website Design
User Research
What all user research has in common is that it helps place people at the center of your design process and your products. You use user research to inspire your design, to evaluate your solutions, and to measure your impact. User research (and other kinds of research) is often divided into quantitative and qualitative methods.
Site map
A sitemap is a file where you can list the web pages of your site to tell Google and other search engines about the organization of your site content. Search engine web crawlers like Googlebot read this file to more intelligently crawl your site.
Wireframe
Wireframing is a way to design a website service at the structural level. A wireframe is commonly used to lay out content and functionality on a page which takes into account user needs and user journeys. Wireframes are used early in the development process to establish the basic structure of a page before visual design and content is added.
Visual Design
Visual design aims to shape and improve the user experience through considering the effects of illustrations, photography, typography, space, layouts, and color on the usability of products and on their aesthetic appeal. To help designers achieve this, visual design considers a variety of principles, including unity, Gestalt properties, space, hierarchy, balance, contrast, scale, dominance, and similarity.
Mobile App Design
Online interview
A user interview is a UX research method during which a researcher asks one user questions about a topic of interest (e.g., use of a system, behaviors and habits) with the goal of learning about that topic. Unlike focus groups, which involve multiple users at the same time, user interviews are one-on-one sessions (although occasionally several facilitators may take turns asking questions).
Offer digital solution based on a research problem
Feedback drives change and through change achieving the desired result becomes possible. Whenever a system/environment reacts to an action or/and behavior we can witness feedback happening. We use this new information to learn and get better. We change and eventually apply the new knowledge in other situations when we interact with interfaces or people.
Build wireframe
A wireframe includes:
- Page elements
- Object categories
- Content prioritization
- Possible actions
- Visual branding elements
Conduct user testing
User testing refers to a technique used in the design process to evaluate a product, feature or prototype with real users. There are several reasons why you might want to undergo usability testing, the most common is that it allows the design team to identify friction in a user experience they are designing, so that it can be addressed before being built or deployed. Identifying any issues early reduces the longer term cost.
Based on feedback, Revamp the wireframe then visual design
Visual design aims to shape and improve the user experience through considering the effects of illustrations, photography, typography, space, layouts, and color on the usability of products and on their aesthetic appeal. To help designers achieve this, visual design considers a variety of principles, including unity, Gestalt properties, space, hierarchy, balance, contrast, scale, dominance, and similarity.
Transfer UI to high-fidelity prototype
A prototype is a digital simulation or demo of a product or service that enables you to test assumptions and virtually explore a product before it’s built. Digital prototyping can save you time and money by ensuring that product development is based on data from the outset, rather than untested assumptions.